Author |
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Nathanual Guest
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Posted: Wed Mar
14, 2001 10:49 pm
Post subject: Rallos Zek: A PK's life (long) |
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First off i'd like to say
that this has nothing to do with strategy for enchanter pvp,
and it has nothing to do with arrogance. It's mainly an
autobiographical post about the 'EQ life'that i lived, as a
pk. I'm posting this mainly for blue server people to see what
a pk goes through, of course people from other servers are
more than welcome to read. It can be a lot of fun being a true
pk on rallos, but it's real hard, and almost anywhere you go
you'll be shunned and people will try to kill you.
I
started this game in summer, 1999.. June perhaps. I didn't
know what pvp meant, that's why i joined rallos zek and
started my GNOME enchanter. I never planned on pk, hell, i
didn't know what it was. Level 1-8 took me a really long time
and i used my level 1 choke spell mostly. I wasn't a pk back
then, I got killed a lot by newbie pkers, and i had been
saving everything for my level 8 spells. Naturally the first
spell i bought (with all of my money of course) was chaotic
feedback. It just blew my mind, when i used it, how much
damage this spell did! I was a beast! And i set out to find
someone to test it on. Low and behold, about a minute after
setting foot outside of gnome town, i found a twinked up wood
elf warrior by the Kobalds, nice and shiny bronze armor. It
looked real heavy on him, since he was only a little elf. It
took me 2 shots of chaotic feedback to kill the poor guy
(probably level 4) with all of his friends around. Too bad for
them they couldn't loot, at the time, no one could loot a kill
unless 50% of the damage or more was done by the person. So I
got loot, 40 platinum and a bronze sash I took, my first score
and it was a GREAT one for my level. That was all it took to
get me hooked on pking, as well. I walked back to the bank
PRAYING i wouldn't be killed on the way because i had all of
this platinum. I was also able to buy my spells. Mesmerise,
tash, everything. This was the life. I pked all i could get
from the gnome and wood elf inhabitants of akanon, and decided
to level in a safer place where no one would know me. Greater
Faydark.
Crushbone was the dungean of choice, it
didn't take very long, and i was leveled 12, but i didn't stop
there. Oasis became my hunting ground until 16, I remained
unknown until then with fairly easy leveling. Charm worked on
people back then too, at 16 i bought every spell, including
charm and misc. others that I never bought at level 12. Charm
and Sanity Warp became my main weapons. I also joined the
guild Terrorizors of Norrath, and quickly became an officer. I
thought i was invincible, I had this huge arsenal and a guild
to back me, Oasis was easily taken over for a few weeks. I'd
win some fights and lose some, considering the fact that it
was about 20 people to 3 of us, we did well. I pked a lot with
Platnumkutz, some might know him now as Icedout. We got to the
20's in oasis. But whenever we leveled we had the 'police' of
norrath (anti pkers of course) constantly attacking us, trying
to exp kill us and get us while we were hurt. After every
fight we'd hide underwater using breathing spell, or we'd hide
in a crack in a cliff at the far south edge of oasis, just
above the water. We were never safe to hunt there.
When we hit our 20's we naturally headed to South
Karana, 'the land of the pk', and we had also ditched our
guild. Along with some buds we held the treants until we got
to level 30. During that time, we suffered attacks almost as
bad as on Oasis, except these ones were more organized, with
more people. It was a lot of effort to level and fight people
at the same time, and many times we were killed by the treants
while people nuked us from behind. A lot of people would come
solo, die, and come back again to attack, not even bothering
to pick up their corpses. These kind of people were the worst,
they would call a gm after they died again (of course they
brought it on themselves by attacking) and sometimes the gm
would give us a warning! So we would get harassed a lot,
usually paranoid of being attacked from behind in the middle
of a fight, and if someone went low health, they'd have to run
down to the shore and sit in the water until healed back up.
It really did suck. And leveling as a pker is not at all easy.
I almost got fed up and quit before i reached 29. But i stuck
it out, and when i got clarity, i just thought to myself 'this
is un-****ing believable'. I was enjoying myself! Of course my
buds were way ahead of me, some of them were 35 by this time,
i was getting almost 0 exp. I was stoked with getting clarity,
but it didn't last long because of this.
I had usually
pked naked. I had very little money and by the time i was
level 20 they had changed charm and fear, my main weapon. I
was doing horrible. I was in Greater Fay one night, running
around attacking people. I don't think i scored 1 kill that
night, but I did happen to meet someone really important. We
didn't meet as friends though, he happened to be a pk as well,
just recently having quit Darkenbane, but never giving up the
pk life, he loved it too much.
Jeir, the little gnome
wizard, caught me underneith the tree city in faydark, and it
took him 3 nukes to kill me. I had tried to outrun him, but he
had jboots, I did not. Being the good sport he is, he
challenged me to a duel afterwards, and I accepted. It was
probably the closest fight I've ever been in. His magic
resistance was well over 100, he was a very well funded
individual, and I know it was all from pking. The first thing
I cast was enthrall, and it stuck, luckily. Tishan and Strip
enchantment were next. It did take his Shielding buff off, but
it also took mez off, and because of this, he was able to get
off a shock of lightning, interrupting my next spell. I think
he got me 4 times before I could mez him again. It took about
1 1/2 bars of life, more than i had done to him. I blinded him
once, and only once, the level 24 (can't remember name)damage
spell was all i had, compared to his almost 300 damage spell.
But i nuked him anyway. He had his spells hotkeyed, and nailed
me with this spell. It hurt bad, taking me down to about 1 1/2
bars of life left. I mezzed him again, and loaded up color
flux, my level 4 shift spell, seeing that it was faster than
the level 20 shift. After I hit him with my nuke again, he
attempted his big shot 1 more time, he got fluxed and i casted
my nuke, this would have killed him, but he broke stun and
shock of lightning'd me, interrupting my cast, then sent the
finishing touch. I lost again.
After these 2 battles I
was ready to quit, then i get a tell from Jeir, 'You should
really wear some gear man, you probably would have beaten
me... come to the bank i'll give you some of mine.' From then
on we were pk partners, up until I was banned at level 50.
This really revived the game for me.
The first few
fights were kind of dull, and they all got away because of our
bad coordination and teamwork, but we eventually got the hang
of working together, and we recieved some of the best loot
we'd ever seen. We had (probably) a unique looting style, ever
since day 1, it was basically if one of us needed it, no
matter what, that person would get it. And if neither of us
needed it, we really didn't care who got it, since my money
and armor was his, and his money and armor was mine. Over
time, we had reached the magic number 34 we both kept the same
level all the time, so that we could always back each other
up, no matter what, and pking got a WHOLE lot easier for us.
We were triangle pking in South Karana, Cazic Thule
(we had a good way of getting in through the maze) and Greater
Faydark, we'd stalk the paths, or we'd go outside of the bank
and prey on people sitting(or standing) near the tree, a gm
was called on us several times of course, but what we were
doing was legal, and with the mez/nuke combo, they never had a
chance to even MOVE. Blinded the entire time, many people lost
thousands of platinum worth of items and cash outside that
place to us.
Cazic Thule was also a lot of fun, we got
into battles with entire groups there. We would sneak in
invisible, and quickly nail a key member such as a cleric or
druid, if they didn't have a cleric, then I would use the Area
mezmerize (yes it does work at these levels) and enthrall
anyone left over, while Jeir worked on one, and then I'd join
jeir and blind/mez/etc. so the guy couldn't get away or bag,
then we'd do the same to the rest of the group. But, alas, it
didn't always work that way. Necros are a dangerous thing,
especially in tight spots, 4 necros and 2 clerics are an even
more dangerous thing, i believe we killed ONE of them before
having to zone and evac with less than a bar of health
remaining on either of us. Sometimes battles just went
horribly wrong, a resist somewhere will screw you over.
We had been partners for 2 months solid, and decided
it was time to gain some levels. It took about 2 weeks per
level, and 35 was really bad, took us about a month to get. We
had pressure from both anti pks, and pks alike. We had both
basically said '**** you' to any friends we may have had at
the time, and *everyone* was a potential enemy or threat. Some
fights were really intense. We were fighting a wiz and a necro
combo that attacked us at the druids, it took us over to the
dunes in East commons, by the tunnel to Ro. I went Linkdead in
the middle of the whole fight. I thought for sure I was dead,
I had everything on as well. But when i got back, there was a
near-dead Jeir standing by my spot and 2 dead corpses. He had
guarded me while i was linkdead AND stood his ground the
entire time even though he risked himself and his items. We
leveled to 39 on the druids in East commons and West commons,
it took longer than anybody i know, probably about 3 months or
longer. We didn't level the whole time though. Jeir was
dedicated at one point to getting me Jboots. We spent many
days in South Ro looking for the beast who would drop us the
ring, so that I may have the coveted jboots. Up until that
point, when we had to run somewhere, Jeir would switch off his
jboots and run with me, so that we wouldn't get separated,
because if we did, we would die. Simple as that. We had each
others back no matter what happened, and if things were going
horribly, we'd either BOTH make it out alive, or none of us
would.
South Ro was a dangerous place for us, the
biggest threat was a large attack by other players after the
same treasure as us. South Ro is also a hard place to fight
in, all of the dunes and hills make it hard to fight an enemy
who's running, because they start to circle and disappear from
lag. We usually used this to our advantage though, and the
results were disasterous to the other side. THey'd get split
up a lot, and we'd pick them off 1 by 1, we kept near each
other, and communicated well. Jeir and I spent countless hours
in that hell-hole. But one evening when Jeir wasn't on, I was
with my slave (basically, he would do anything we wanted him
to do as long as we left him alone), we were porting over to
South Ro so i could goto Oasis and look for some sheets of
research from the gypsies. He followed me (luckily) and caught
the cyclops on track when i had just zoned over to Oasis. He
was yelling 'CLOPS CLOPS GET OVER HERE NOW!!!!'. I had a shiny
new pair of jboots by the end of that evening, and Jeir was
stoked. We also vowed to never hunt for another ancient
cyclops, ever, again.
Level 35 was an especially
BORING time for us. I did have jboots, but it didn't make
leveling any faster for us. We would kill the druids, sell the
weapons for huge cash, and when we got overloaded, we'd head
for GFAY, this was pumice money, and i bought them for Jeir
because i had more charisma. He usually used the pumices
because i had other things i needed to do instead of waste
time on the pumice. Getting pumices wasn't an easy task
although the vendor was right outside the bank, we had about 5
people every time waiting for us, even the simplest task can
be 20 times harder for a pker. I got the pumices under fire,
Jeir was busy levitating us up so that we could run off the
ledge asap, and we were just about to gate back to our bind
point when Jeir gets a tell from Singood (again, another
slave, Jeir annihilated this man several times in the past, he
was probably scared of us) telling him that there's 3 people
in butcherblock mountains in our range to kill, and that he
was being attacked by them. We loved a challenge, and we got
there as quickly as we could. We were faced with an enchanter,
Ksanth(i think), wizard (dont remember the name), necro,
Nutso, and out of range healer, Wolfen. They were on the shore
to the left of the docks in Butcherblock. Nutso was sitting on
the ground near a house, and his friends were off in the
distance, we knew they had spotted us, because they were
running toward us, but Nutso didn't seem to notice us. It took
about 10 seconds to cook the poor necro before we had to fight
the enchanter and wizard. This is one of the times we did
split up to fight, Wolfen followed jeir and the other wizard,
and i was left 1 on 1 with Ksack the enchanter(i honestly
can't remember the name, maybe some of you know? it started
with a K) I believe it was a level 39 ench(him) vs a level 35
enc(me!). He didn't last too long, his healer wasn't around,
and there was a vast difference in magic resistance. Pks
shouldn't fight other pks, but we did, thats how it went. On
the other side of the battlefield, Jeir was killed by a dwarf
that had caught his trail while he was running, he mowed down
by its powerful axe. I was left with 2 bars of mana to fight
this wizard and Wolfen's healing. He was rather easy to mez
and blind, he had no idea how to pk. I ran out of mana quickly
though, and Wolfen kept him full health. I had to gate and
catch up with Jeir. After that fight we decided not to pk
until 36.
Level 36 was probably our best pvp level. We
were just getting done pking and we wanted a new place to
level, the druids were getting old, and all of our enemies
knew where to find us. We decided to take over Darkenbane's
spot in West karana by the Barbarians. We were all pumped up
ready for a fight, but when we arrived, it was empty. No
darkenbane in the zone. Oh well! We binded and started to
fight. A few darkenbane came over every once in a while, and
were dispatched fairly easily. Our little buddy Rykker popped
in about an hour after we took over the barbarians. I believe
this guy was level 27 at the time. He tried to killsteal us,
hehe. He told us that Darkenbane was gonna come git us, after
3 failed attempts to take our kills, and he told us to stay
here. So we did. And we leveled for 2 hours straight until
finally, 1 dber in the zone, ivanale, a level 45 wizard. He
came over and chatted with us a little and watched us, but he
couldn't do anything. Then I get a tell from him 'watch out, 8
db coming your way'. I checked the zone (something we had to
do every minute or so) and sure enough, we have a large group
of darkenbane. I yelled at Jeir to evac us to Gfay and come up
with a plan to fight them. It took all of 20 seconds, and
Ivanale offered to help us, even though he couldnt attack the
6 we were going to fight, he could kill their 2 healers they
brought along. Trust a Darkenbane? I guess we would have to,
to fight these guys (and yes, we REALLY wanted to fight them).
So we gate back, our bind point is a bit away from the
Barbarians, and Ivanale joins us in the spot. We then advance
toward the group of pkers, 3 mages, 1 necro, 1 wizard and 1
enchanter. Ivanale made true to his word, he killed Daero and
the other druid before they could heal even 1 time, and i had
mezmerized about half the group and their pets, i was bombed
by the necro with dots from hell and Jeir was forced to switch
targets to prevent my death. It took all of 3 minutes to
demolish this fearsome (obviously) force of darkenbane
dreadknights. The only survivor was the enchanter, we had no
time for him, his friends were going to come back soon and we
had to get out quickly. Jeir took us to Tox to rest up. I had
about 1 1/2 bars of life left, Jeir was a little more hurt
with 1 left and Ivan was 3 1/2 bars. I honestly think we owe
this one to the element of surprise, luck, and Jeir's
knowledge of Darkenbane. Ivanale was kicked from his guild
shortly after. Why he helped us? Who knows, but i doubt we'd
have beaten even 1 of them if they had their healers along.
We visited the place of massacre later on that
evening, looking for darkenbanes to kill, no one was around,
so we visited the hills of qeynos. We ran into Darkenbane's
leader, probably one of their more famous leaders as well,
Eladrin (aka. the original Ever). He was a slippery one
indeed, and gave us quite the chase. Harmshield and shadowstep
was this young man's best friend. The big mistake he made, was
coming back to the spot we were sitting in, where we finally
caught and killed him. In fact we killed him multiple times
over the next few days. He became more frustrated with
Darkenbane and their incompetant players, and i recieved a
message from him saying, 'Darkenbane sucks.' .... 'level 40
necromancer at your service...'. A great victory indeed. But
we didn't accept his offer, instead we destroyed him again by
the Druids in West commonlands. After this I don't think we
ever saw him again.
We were prime Darkenbane targets
now, along with anti pk targets, we were having a really hard
time leveling. Saradin, top officer of Darkenbane at the time,
informed me that initiation for Darkenbane included 'Killing
Nath and Jeir', I was only killed once by a group of 3
darkenbanes while i was afk sitting at the bard in South
Karana, bad idea, but i wasn't thinking. I don't think they
kept that policy around very long. Also some people camped at
our bind spots near the druids and waiting for us to gate in
to attack us. We were lucky to get more than half a bar of exp
a day. We eventually did reach 39, and moved to Butcherblock,
and using charm kiting, we were able to take the spawns from
Kaladim all the way to the docks and back before the next
spawn cycle began. It was fast, easy leveling, and we were
only in 3 fights until then. The first one was with Azzar, a
level 44 wizard. He kept dying to me at level 42 and he kept
laughing that i suck because i don't have 44 spells. Mental
problems? Quite possibly. My second fight wasn't so pretty
though, we were faced with a ranger, warrior, necromancer, and
cleric. Each one had huge magic resist. They caught us
off-guard sitting at the docks, and though we fought our
hardest, we couldn't win, and we ran from them, we both almost
died, luckily for us it was a cliffy area, and we used the
cliffs to get away. These kinds of attacks were actually very,
very frequent ever since level 29 and up, every 15 minutes or
so we'd be under attack, and it hindered our leveling more
than anyone could imagine. The last fight we got into during
our leveling in Butcherblock was with a level 45 necromancer,
he got 1 dot on Jeir and almost killed him. But we did manage
to take him down, twice in fact, the second time we didn't
make any mistakes and we took him down with surgical
precision. We were offered a spot in his guild, a known pvp
guild then, called Dark Legion Syndicate. It happened to be
part of the plane group, TR/e, and we were invited on plane
runs. Coolness. Our guild was made up of pvpers, every last
one of them. Dathan, Fongh, Chaucer, Kidmen, Ironfoot, and so
on. We were limited in our selection of pkables, but we did
have quite a few to kill who we were at war with, mostly Peace
of Formosia.
We flew to level 50, and we went on plane
raids almost every day, eventually we were at the top of their
loot list and we both recieved close to full planes gear.
Originally we had planned to get full, and leave and take them
down. But we grew to like them, and we stayed. Dark Legion was
disbanded during our early days of plane runs, and
Gravesson(the MAN, and leader of Dynasty of Blood) offered to
guild us. And we accepted. He knew of our rep, and it seemed
he knew our entire history. And he told us that he didn't mind
us pking, just don't do it too much!
Although we did
have a good honest guild behind us, we were still attacked by
everyone, and KOS to every guild. We loved it too. This was
our thing. Hell, we could have probably organized our own
events, we knew these places so well. Any run we were on
became a dumbass fest. Jeir and I filled the screen with
dumbass **** and just generally had a good time. It livened
things up for the others too, they were probably bored out of
their skull before us. And our group got the extra dumbassness
that we had to offer, if we didn't get exp, it was blamed on
someone in our group just to mess with the guy =P
We
were doing great, of course we had started about 15 wars for
dynasty of blood, we resolved each, individually. All of this
ended though, when we were kicked because someone complained a
little too much to an officer of our guild. Gravesson wasn't
on, so he couldn't do anything about it, and by the time he
came back on, i had been banned from EQ. Before that time
though, we decided to spend our last days of EQ (we didnt
think it would be our last days), pking people. It was only
during the last week of pking that we thought to make a
webpage and screenshot our kills.
Our last week was
interesting, it was a week of intense pking against foes with
powerful spells and more intelligent than those we had fought
before. I made a huge mistake during that week. It was the
week of the wizard best of the best, and i decided to visit
the arena and watch. It was nothing spectacular, i was bored
out of my mind, and was grateful that it finished quickly.
Akkirus (head gm) was standing around while everyone rushed
the center stage. I found myself staring Akkirus face to face,
and I wondered if he was attackable. I decided to try, and
nuked him with chaotic feedback. It worked! I could tell he
was pissed too, and i tried to enthrall him, but he /killed
me. Jeir looted my body for me and then ice cometted Akkirus
for that. He died too. But Akkirus was down half life. I wish
we would have killed him, it would have made a great kill
shot. Oh well. The next day i was banned without explanation.
And i was done with EQ. Jeir was done as well.
Our
last Recorded week can be found at http://www.eqgods.cjb.net/ , made by Jeir,
all pics are also from Jeir's point of view.
We never
did become anti's or goodies, we were always pks, Gravesson
knew this, and so did most people who did events with us. We
never kept it a secret. They still kept us around for as long
as they did. TR/e had balls, I guess it became too much for
them.
Also note that I included barely any of our
battles, if i had, this would have taken days. We were
fighting CONSTANTLY. A pk's life is HARD.
--
Nathanual, deceased | |
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InsidiouzSoulcollector Newbie
Joined: 15 Nov 2000 Posts: 31 Location:
Strongsville,Ohio,U.S.A.
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Posted: Thu Mar
15, 2001 6:45 am Post
subject: Rallos Zek: A PK's life (long) |
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Bro nicee story..I enjoyed
it..and yes I agree pkers liffe is hard...I look at it as how
a criminal lives..always hiding,poor if he doesnt kill or
steal,and always on the run....I am going through this
atm...and I gonna stick to it all the way....I have an anti
mage ATM thats level 31...and hes gonna be secret so I can
enjoy both worlds of the good guy and criminal...I have been
pkin less than I couldve because my biggest goal is to get
44,so I can own phat and fast...I will wear MR
galore,jboots,and it will be a fun level to pk....I remember
you from back...I remember when Agnostic Front had a bad
rep,and my wiz Mafiosi invited you in AF,also platnumklutz was
in for a lil while...AF was harder back than...everyone
pked,and it made it confusing for the goody goodies in AF...I
do remember you though..heh I used to hangout with Rykker at
WK and SK with ARkons,Stope,Azzazz...these were when they were
new rookies in DB... | |
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Tsunamii Starshine Ancient
Joined: 10 Oct 2000 Posts:
2235
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Posted: Fri Mar
16, 2001 8:29 am Post
subject: Rallos Zek: A PK's life (long) |
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Being in Peace of Formosa
and having all of norrath hate us I feel ya...
Has
always been nice knowing you.
Tsunamii
Starshine | |
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Gulden Newbie
Joined: 08 Jan 2001 Posts: 12 Location:
Scottsdale, AZ USA
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Posted: Fri Mar
16, 2001 4:10 pm Post
subject: Rallos Zek: A PK's life (long) |
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Definitely a good read.
Hope you are having fun in whatever you are
doing now. | |
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Flaine Memorysweeper Rookie
Joined: 09 Nov 2000 Posts:
109
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Posted: Sun Mar
18, 2001 6:42 am Post
subject: Rallos Zek: A PK's life (long) |
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Awsome Read, i always
thought about being a pk, after tryin it out and loving it
hardcore, i got into trouble for killing some Covenant of the
forge and my guild spewed, so i dont anymore.. but when we get
to 45... maybe :P
-Flaine | |
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Branar Old School
Joined: 15 Oct 2000 Posts:
604
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Posted: Sun Mar
18, 2001 2:43 pm Post
subject: Rallos Zek: A PK's life (long) |
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Cool biography, nice
website | | |